The story is just about to unfold as Die Hard: Nakatomi Plaza takes you where no previous Die Hard game has gone before. Intense, realistic, heart-stopping first person action in a 3D shootout that puts you in the shoes of one of the great movie action heroes of the 21st Century.



The Story


Brash New York cop John McClane is in Los Angeles with one mission in mind: reunion with his estranged wife Holly. The setting is the annual Christmas party at the company’s Nakatomi Plaza headquarters … and the party’s in full swing. As McClane, you enter the lobby, head up the elevator, and come face to face with the ultimate reality check. Holly’s not going anywhere. Hans and his boys have plans of their own and the firepower to back them up. You’re jetlagged, barefoot, and out of your jurisdiction … but your mission is clear: Take on the terrorists and free the hostages.

There are 40 stories of the building to cover, 30 levels to play -- each level a separate mission, complete with its own objectives, enemies, and boss. Each skirmish a different outcome, depending on multiple variables and not just a few surprising twists and turns. From hunting a terrorist planting bombs around the building, to freeing hostages on the roof, you’re fighting against overwhelming odds, surviving on wits alone. Wondering whether stamina, morale, or time will be on your side. Thinking this is a crazy way to spend the holidays.



The Play


  • Over 30 single-player levels: every level from basement up recreated in exacting detail from the movie
  • Missions include many unique never-before-seen scenarios including moments where McClane could have done something different
  • Memorable Die Hard friends and foes including bad guys, hostages, the S.W.A.T. team, and the well-meaning Officer Powell
  • Realistic Inventory System allowing players to store weapons and devices
  • A Morale System that lets a player’s decisions affect the reaction of hostages and the aggressive behavior of the terrorists
  • A Stamina System monitoring McClane’s heart, brain, and lung capacity, adding to the challenge whereby the outcome of a fight will alter overall results


The Word


"Every single level of Nakatomi Plaza, from the basement to the roof, is recreated here in exacting detail through the awesome power of the LithTech engine … The details are really astounding here ..."

-- Steve Butts, pc.ign.com (July 20, 2001)

"The attention to detail is awesome – in the game, McClane even holds his weapons in the same ‘southpaw’ stance that Bruce Willis did in the original. Hell, even his watch is identical. The graphics are great, AI is superb, and the levels are unbelievable. Any hardcore Die Hard fan will love it."

-- Roland Braganza, rolotech.com

"Your attention to detail is very cool: John McClane being left-handed, the price of gas during the in-movie sequence, the blood on the executive door window where Joseph Takagi gets it, and the voice of Reggie Vel Johnson as Powell is just slick."

-- Mark, demo player

"I played the demo and it absolutely kicked ass … the weapons and sounds and effects are among the best I have ever seen and heard in a game."

-- Philip, demo player

"Suddenly, there it was: DIE HARD: NAKATOMI PLAZA … and wow, it’s looking good!"

-- Raymond Snippe, PC Zone Benelux

    System Requirements

  • Windows 98, Me, or 2000; PC with Pentium II
  • P2 400 or equivalent (Athlon 400 or above)
  • 64 MB of RAM
  • Super VGA monitor supporting 1024 x 768 resolution
  • 3D accelerated video card with 16 MB of free memory
  • Microsoft Mouse or compatible pointing device


Screenshots